Program Objective
Students will be having competency to demonstrate Tynker programs. The students will be able to comfortably utilise the learnt skills to create their own 3D world, own games, characterisation and prepare a concept for making their own game.
Description
An easy introduction to programming using puzzles. Students solve coding puzzles and get familiar with basic programming concepts such as sequencing, conditions and repetition using loops. To complete each level, you need to connect visual blocks in the right way. There are over 60 levels in fun adventures such as Codey’s Quest, Lost in Space, Lazer Racer and Dragon Journey.
Topics
Sequencing
Repetition
Conditional logic
Automation
Pattern recognition
What Students Learn
Introduction to basic programming
Using loops for repetition
Conditional logic
Sequencing tasks
Recognizing patterns
Using automation
Debugging programs
Problem solving
Study Materials
Materials will be provided on the class
Students will work on their own projects provided by the instructor
Fun and Interactive lesson materials.
Prior Knowledge & Experience
Students do not need to have any previous knowledge and experience in coding.
Instructor starts from the scratch
Certificate upon Completion
Students will be assessed and provided certificates.
Student should bring their own laptop/device or they will be charged for leasing a laptop for the day.
Location: G.07/20 GENGE STREET CANBERRA CITY ACT 2601